Dr. Raymond Bahana, S.T, M.Sc

Dr. Raymond Bahana, S.T, M.Sc

Subject Content Coordinator

Profile & Qualification

DEGREE & EDUCATION

  • PhD (Ongoing) in Computer Science, Bina Nusantara University, Jakarta, Indonesia
  • MS in Computer Engineering, University of Central Florida, Orlando, Florida, U.S.A.
  • Bachelor Degree (Sarjana Teknik) in Electrical Engineering, Atma Jaya Catholic University of Indonesia, Jakarta, Indonesia

COURSES TAUGHT

  • COMP6212 Multimedia Systems (2009-2018)
  • COMP6126 Scripting Languages (2010-2019)
  • COMP6049 Visual Gaming (2012-2019)
  • COMP6560 Human Computer Interaction (2016-2017)
  • GAME6048 Game Design and Programming (2019-2020)
  • GAME6046 Advanced Game Desin and Programming (2019-now)
  • ISYS6169 Database Systems (2014-2019)
  • COMP6341 Multimedia and Human Computer Interaction (2017-now)
  • COMP6572 Computational Mathematics (2021-now)

 

 

 

Research & Publication

RESEARCH AREA

Serious Game, Virtual Reality, Augmented Reality, Human Computer Interaction and Machine Learning

 

PUBLICATION

Article in conferences:
2020
Pervasive Health Monitoring System for Activity Detection
2020 International Conference on Information Management and Technology (ICIMTech)
Jakarta, Indonesia

Threshold-Based Low Power Consumption Human Fall Detection for Health Care and Monitoring System
2020 International Conference on Information Management and Technology (ICIMTech)
Jakarta, Indonesia

Foods Diary Mobile Application for Diabetics
2020 International Conference on Information Management and Technology (ICIMTech)
Jakarta, Indonesia

2019
Memory Game for Children: An Alternative Solution to Help Children with ADHD
IEEE/IIAI International Congress on Applied Information Technology ñ IEEE/IIAI AIT 2019
Yogyakarta, Indonesia

Predicting Cardiovascular Risk Level Based on Biochemical Risk Factor Indicators Using Machine Learning: A Case Study in Indonesia
11th Asian Conference on Intelligent Information and Database Systems

Yogyakarta, Indonesia

2018
Aplikasi Informasi Kesehatan dan Diagnosa Penyakit Jantung Berbasis Android
Seminar Nasional Teknologi Informasi Komunikasi dan Industri 11
Pekanbaru, Indonesia

Performance test for prototype game for children with ADHD
International Conference on Computing and Applied Informatics 2018
Medan, Indonesia

Vi-da: vitiligo diagnostic assistance mobile application
International Conference on Computing and Applied Informatics 2018
Medan, Indonesia

2017
Web crawler and back-end for news aggregator system (Noox project)
2017 IEEE International Conference on Cybernetics and Computational Intelligence (CyberneticsCom)
Phuket, Thailand

2016
Bezier VFX Plug-in: Improving Unity Visual Effect Performance
1st International Conference on Game, Game Art and Gamification
Jakarta, Indonesia

Who Recognized Fake Image Better: a Comparison Study between Human and Computer
International Conference on Computing and Applied Informatics 2016
Medan, Indonesia

2013
DATABASE MANAGEMENT SYSTEM APPLICATION (CASE STUDY: TWISBLESS)
6th International Seminar on Industrial Engineering and Management
Batam, Indonesia

Using Augmented Reality to Enhance Art Exhibition at Binus International
International Conference on Engineering of Tarumanagara 1 (1)
Jakarta, Indonesia

2012
An Assessment over Cloud Security Issues in Indonesia Based on Gartnerís Framework
International Seminar on Science and Technology Innovation (ISSTIN) 2012
Jakarta, Indonesia

Aplikasi Permainan Congklak dengan Adobe Flash
Conference on Information Technology and Electrical Engineering (CITEE) 2012
Yogyakarta, Indonesia

2010
Aplikasi Pemetaan Kawasan Unika Atma Jaya Kampus Semanggi
Seminar Nasional Riset dan Teknologi Terapan (RiTekTra) 2010
Jakarta, Indonesia

2009
Web Based Student Module Development on Executive Report System of Unika Atma Jaya Using Visual C#.Net
3rd International Seminar on Industrial Engineering and Management (ISIEM)
Denpasar, Bali

Perangkat Lunak Sistem Polling Berbasis SMS
Temu Ilmiah Nasional Dosen Teknik (TINDT) VIII
Jakarta, Indonesia

Pengembangan Modul Program Studi dan Dosen Sistem Pelaporan Eksekutif Unika Atma Jaya Berbasis Web dengan Visual C#.Net
Konferensi Nasional Sistem Informasi 2009
Denpasar, Bali

Perancangan dan Pengujian Website Sistem Informasi Manajemen Perusahaan Farmasi (PHP, MySQL)
Seminar Teknik Industri dan Manajemen Produksi IV
Surabaya, Indonesia

Analisa Pengambilan Keputusan Penerapan Inovasi pada Mesin Cutter dengan Menggunakan Metode Topsis
Seminar Teknik Industri dan Manajemen Produksi IV
Surabaya, Indonesia

2008
Perancangan Penjadwalan Perawatan Mayor Pesawat untuk Meminimumkan Biaya Over Maintenance dan Lost Revenue
Seminar Nasional Teknologi Simulasi IV
Yogyakarta, Indonesia

Pembentukan Sel Manufaktur dengan Mempertimbangkan Kriteria Majemuk Menggunakan Algoritma Genetika
Seminar Nasional Teknologi Simulasi IV
Yogyakarta, Indonesia

2007
Atma Jaya Digital Environment for University Services
Konferensi Nasional Sistem Informasi
Denpasar, Bali

Strategi Pengembangan Sistem Informasi Universitas Katolik Indonesia Atma Jaya
Konferensi Nasional Teknologi Informasi dan Komunikasi untuk Indonesia III
Jakarta, Indonesia

Article in scientific journals:
2020
A Four-Step Method for the Development of an ADHD-VR Digital Game Diagnostic Tool Prototype for Children Using a DL Model
Frontiers in Psychiatry 2020; 11: 829.

PERANCANGAN DAN PENGEMBANGAN APLIKASI HOSPITAL MOBILE BERBASIS ANDROID
Jurnal Elektro Unika Atma Jaya Vol. 13 (1),pp 1-12

Chatbot as an Alternative Means to Access Online Information Systems
IOP Conference Series: Earth and Environmental Science Vol. 426 (2020) 012168

2019
Perancangan Aplikasi Mobile Pertolongan Pertama untuk Keamanan dan Keselamatan Lansia
Sebatik Vol. 23(2), pp. 568-573, Desember 2019

2018
Perancangan dan Pembuatan Aplikasi KU SEHAT
Jurnal Elektro Unika Atma Jaya Vol. 11 (1),
pp 15-26, April 2018

2016
AethelmE, HTML5 Game Engine with Multiple Canvas Elements
Journal of Game, Game Art, and Gamification 1 (2), 57-68

2015
Using augmented reality to enhance aetherpet, a prototype of a social game
Procedia Computer Science 59, 282-290

2014
Puzzlar, a Prototype of an Integrated Puzzle Game using Multiple Marker Augmented Reality
ARPN-Journal of Engineering and Applied Sciences 9 (10)

2013
Aplikasi untuk Membandingkan Kinerja Algoritma Huffman dan Algoritma LZW dalam Kompresi Data
Jurnal Elektro Unika Atma Jaya Vol.6 (2), pp 175-186

Perancangan dan Pembuatan Puzzle untuk anak Autis dengan Adobe Flash
Jurnal Elektro Unika Atma Jaya Vol.6 (1) pp 29-38

2012
Perancangan dan Pembangunan Aplikasi Jadwal Kuliah dan Pengumuman (Studi Kasus: Fakultas Teknik Unika Atma Jaya)
Jurnal Elektro Unika Atma Jaya Vol.5 (2), pp 133-144

2010
Perancangan Modul Fakultas Dan Program Pascasarjana Website Unika Atma Jaya Versi 3 Dengan Konsep Web 2.0 dan CMS
Jurnal Elektro Unika Atma Jaya Vol.3 (2), pp 117-236i

2009
Aplikasi Bahan Ajar Rangkaian Listrik 1 Dasar Menggunakan Adobe Flash
Jurnal Elektro Unika Atma Jaya Vol.2 (2), pp 181-194

2008
Aplikasi Bimbingan Konseling Berbasis Web (PHP, MySQL)
Jurnal Elektro Unika Atma Jaya Vol.1 (1), pp 49-60

2007
Perancangan Modul PMB Sistem Informasi Mahasiswa dan Karyawan Website Unika Atma Jaya Versi 3 Dengan Konsep Web 2.0 dan CMS
Elektra, Science and Technology Journal Vol.4 (3), pp 219-231

Aplikasi Smart Card di UNIKA Atma Jaya
Prosiding Penelitian Atma Jaya 2007

SMS Mobile Banking
Elektra, Science and Technology Journal Vol.4 (2)

Text Twist dalam Bahasa Indonesia
Metris, Mechanical, Electrical, Industrial and Science Journal Vol.8 (2)

Pendaftaran Pelayanan Kesehatan Online (PHP, MySQL)
Elektra, Science and Technology Journal Vol.5 (2)

2005
Optimasi Penjadwalan Kegiatan Perkuliahan Dengan Algoritma Genetik
Elektra, Science and Technology Journal Vol.2 (1)

Alat Penghitung Waktu Pembicaraan untuk Aplikasi Wartel Berbantuan Telepon Selular
Elektra, Science and Technology Journal Vol.2 (2)

HKI:
2020
Aplikasi “PUZZLAR”
Number: EC00202010100
Type: Program Komputer
Date: 12-Mar-20

2019
Game Berbasis Komputer (Delivery Memory Game) Untuk Melatih Memori Kerja Pada Anak Dengan Masalah Memori Kerja
Number: EC00201948669
Type: Program Komputer
Date: 01-Agu-19

Professional Engagement

CERTIFICATION
Certified Ethical Hacker
The International Council of Electronic Commerce Consultants (EC-Council)

Reward & Grants

GRANT

2019
Rancang Bangun Aplikasi ìIím Careî Berbasis Mobile Sebagai Media Informasi Kesehatan untuk Masyarakat Indonesia, Tahun ketiga – DIKTI

2018
Rancang Bangun Aplikasi ìIím Careî Berbasis Mobile Sebagai Media Informasi Kesehatan untuk Masyarakat Indonesia, Tahun kedua – DIKTI

User Interface Test for Prototype Game for Children with ADHD – Binus

2017
Vi-DA: Vitiligo Diagnostic Assistance Mobile Application – Binus