Bayu Dirgantoro, S.Sn., M.MDes. Head of Program

Bayu Dirgantoro, S.Sn., M.MDes. Head of Program

Bayu Dirgantoro is an experienced academic and creative technologist currently serving as the Head of Program for Graphic Design and New Media at BINUS International. With a Master’s degree in Multimedia Design from Swinburne Institute of Technology and a diploma in Game Arts from the Academy of Interactive Entertainment, Bayu brings a unique interdisciplinary background combining visual communication, game development, and interactive media. His research interests focus on gamification for education and empathy, augmented reality for cultural heritage, and immersive 3D environments. Over his career, he has developed numerous impactful projects including boardgames for character education and interactive installations showcased at national exhibitions such as ArtJog. Bayu is deeply passionate about integrating creative technology into design education to empower students and society.

List of Selected Publication and Project

2024 Boardgame for Character Education – Urban Struggles
2023 Dual Installation Style Design Plan for Interactive Projection Mapping
2022 A Party of Four – Poster made with real time engine for ASEDAS 2022
2021 Virtually Out there: An Interactive 1st person outdoor simulator for INACADE 2021
2019 Trapped: An Interactive Gamified Audio-Visual Installation for ArtJog 2019
2018 Batik Boardgame as a method of teaching and learning process
2017 Performance test for prototype game for children with ADHD
2017 Serious game and gamification implementation for child and adolescent mental health
2016 Enhancing Information on Museum Artifacts using Augmented Reality
2015 Using Augmented Reality to enhance a storybook for kindergartner

 

Research

 
 

Publication