It’s official, The GameLab was launched on March 17, 2016 at Binus University International, fX Sudirman Campus. The event, entitled “GameLab STAGE:01” attracted more than 60 attendees, ranging from academics, students, industry practitioners, and government officials. STAGE, which stands for “Seminar, Talk, and Gathering Event”, is one of the series of activities conducted by Binus University International GameLab to promote discussions on research and development of games in Indonesia with people from industry, government, academicians, and the community.
This event was opened at 13:00 WIB by Dr. Yaya Heryadi, Head of GameLab and Principal Researcher, with an introduction of the lab organizational structure, vision mission, and range of activities. The GameLab itself aims to advance games development in Indonesia through research and education. Games should function beyond entertainment and touch other aspects of human life, such as health and moral education. In the future, the Lab is planning to expand its members to larger game communities.
The next speaker is Eko Nugroho M.Sc., the GameLab Principal Researcher and the founder of Kummara Game Developer. Mr. Eko Nugroho shared his thought about giving new perspectives to the Indonesia game industry. He believes that game, which is not always digital, is one unique way to solve problems in our society. For example, there are games designed for physical and psychological therapy, to promote anti-corruption mindset, and many more.
Ismail Fahmi Ph.D., the initiator of Indonesia One Search, was the third speaker. As the co-founder of media monitoring agency Awesometrics, his recent activities include providing consultancy for National Library (Perpusnas). Mr. Ismail Fahmi talked about his effort to digitize all library’s documents in Indonesia. There are around 25.000 libraries in Indonesia.
The fourth speaker was Dr. Wawan Rusiawan, who is the Research Director of Indonesia’s Creative Economy Agency (Badan Ekonomi Kreatif – BeKraf). He delivered his remarks related to this GameLab and how GameLab could collaborate further with government in growing Indonesia’s creative industry.
The last speaker was Mr. Firstman R. Marpaung, who is the Developer Relation Manager for Software & Services Group-Intel SEA at Intel Corporation. He introduced new technologies in the area of Virtual Reality and provided a demonstration of Intel’s RealSense technology.
The event was concluded by having a photo session together at the end of the last session. Everybody was looking forward to the next GameLab activities in the near future.
Thanks to our student, Alexander Andrew for being the Master of Ceremony for this event 🙂
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